Cyberpunk 2077 patch 1.61 fixes all sorts of things

Patch 1.61 for Cyberpunk 2077 is being rolled out and will be available soon on PC, consoles and Stadia.

Some of the changes include fixes to quests, gigs, and the open world.

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With the update, spamming the Interact button to loot containers no longer causes various NCPD scanner hustles to improperly complete.

Fixed an issue where some Assault-in-Progress missions in Northside, Rancho Coronado, Coastview, and Badlands would not complete despite completing the objective, and an issue where some suspected organized crime activities would not complete , even though the goal was met.

The studio fixed an issue that could disable all drop points and block progress in various gigs, and also fixed an issue where it wasn’t possible to complete an ongoing assault in Charter Hill because the evidence didn’t appear.

On the visual side, Night City NPCs now carry umbrellas of different colors and shapes, various floating or shifting objects on the map have been fixed, and cars should no longer shine after colliding with them.

With gameplay, Headhunter and Blue Fang Iconic knives should now appear in a vendor’s inventory, you can now craft the legendary variant of the Amnesty Iconic revolver, you can no longer use consumables during fist fights, and you can no longer place a corpse in a container or a suitcase and go away and then come back to earn infinite money.

On the UI side, the patch fixes an issue where the player’s position could be displayed as 1/6 despite coming second, and where resetting the keybinds to default was not reflected in the game until restarted/rebooted was loaded. The inventory menu should also no longer scroll up and down quickly after dismantling or dropping an item.

PC-specific changes include a fix for temporary FPS drops when exiting menus. The patch fixes the issue of Epic Games Store achievements not being granted even though the requirements were met. The loading menu should no longer hang when playing the game on GOG without an internet connection and fixed an issue where upgrading an item to a higher tier rarity would crash the game.

Some console and Staida specific changes have also been made, and the game now features support for AMD FidelityFX Super Resolution 2.1 on next-gen PC and consoles. Judy will no longer disappear from the game while in her apartment, and it will no longer be possible to play on arcade machines if they are placed horizontally.

You can read the full patch notes at the link. Cyberpunk 2077 patch 1.61 fixes all sorts of things

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