Last of Us Show Creators Confirm Fan Theory of Infection Is True

Below are Spoilers for The Last of Us Episode 2!

what’s left of us creators, Neil Druckmann and Craig Mazin, recently confirmed the fan theory of a popular fungal infection to be true. In the television adaptation based on the hit PlayStation video game of the same name, Pedro Pascal plays Joel Miller, a black market smuggler and survivor of the zombie apocalypse, tasked with escorting the precocious 14-year-old Ellie (Bella Ramsey) safely to a remote location. The headquarters of the Fireflies, an idealistic revolutionary group that seeks to restore peace to the world. While Druckmann and Mazin have previously promised faithful adaptations of the source material, they also teased some key changes from the original video game.

such a change what’s left of us The HBO adaptation was evident in episode 2, which focused around the source of the fungal infection. During the series’ premiere, viewers caught clues hidden throughout the episode, fueling the theory that the cordyceps infection originated in a flour mill in Jakarta, Indonesia, and spread through baked goods. With what’s left of us Druckmann and Mazin, Part 2, featuring a flashback to Jakarta, where a senior mycologist investigating one of the first cases is depicted. Variation that the popular theory is true. read what what’s left of us creators said below:

Mazin: I think it’s pretty obvious.

Druckmann: Yes, we almost said yes.

Mazin: When you talk about where these people work and what’s going on in that factory — yes, it’s pretty obvious that’s what happened. We like this science idea and we try our best to make sure our research is connected. [The mycologist] He asks where he is and the man tells him that there is a flour mill on the west side of the city. We’re definitely talking about – Jakarta has the biggest flour mill in the world – so that’s a good theory and I think people should keep running with it.

How Did The Last Of Us Infection Change Improve The Game?

Released for the PlayStation 3 in 2013, what’s left of us While at the height of zombie popularity in the media, it took the world by storm. The game stood out among the crowd as it took a real fungus infested with insects and imagined a scary world where the fungus could pass to humans. Combined with the formations sprouting from the bodies of their hosts, the absolutely dreadful stages of infection, what’s left of us It was a guaranteed success in the survival horror genre.

However, for what’s left of us To adapt it to the small screen, a few basic elements of infection had to be changed. In the original video game, the infection was transmitted from infected bites as well as spores spread from dead hosts. While Druckmann and Mazin strove for a certain level of realism in the adaptation, the creators saw spores as a very powerful tool of infection because they would make it very easy to infect and very difficult to survive.

what’s left of us Part 2 saw the inclusion of an interconnected mycelial network sprouting from dead hosts, as a significant change from the source material. When a branch is disturbed by an unsuspecting person, all nearby infected persons are alerted to the presence of the survivor. such an addition what’s left of us The TV show raises the level of infection for the heroes, forcing Joel and Ellie to watch every step they take.

Source: Diversity

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